Vst Plugin Si String Section

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Vst Plugin Si String Section 6,2/10 3614 reviews

CollidingCombSynth is an experimental synthesizer which sounds like bowed string. Equipped with 24 Karplus-Strong string models which collide to each other. Tuning of pitch is possible, but difficult. So mostly suitable for sound effects.

CollidingCombSynth requires CPU which supports AVX or later SIMD instructions.

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The package includes following builds:

  • Windows 64bit
  • Linux 64bit
  • macOS 64bit

macOS build isn’t tested because I don’t have Mac. If you found a bug, please file a issue to GitHub repository or send email to ryukau@gmail.com.

Linux build is built on Ubuntu 18.0.4 and tested on Bitwig and Reaper. If you are using distribution other than Ubuntu 18.04, plugin will not likely run. In this case, please take a look at build instruction.

Installation

Plugin

Place *.vst3 directory to:

  • /Program Files/Common Files/VST3/ for Windows.
  • $HOME/.vst3/ for Linux.
  • /Users/$USERNAME/Library/Audio/Plug-ins/VST3/ for macOS.

DAW may provides additional VST3 directory. For more information, please refer to the manual of the DAW.

Presets

Extract preset zip, then place preset directory to the OS specific path:

  • Windows : /Users/$USERNAME/Documents/VST3 Presets/Uhhyou
  • Linux : $HOME/.vst3/presets/Uhhyou
  • macOS : /Users/$USERNAME/Library/Audio/Presets/Uhhyou

Preset directory name must be the same as the plugin. Make Uhhyou directory if it does not exist.

Windows Specific

If DAW doesn’t recognize the plugin, try installing C++ redistributable (vc_redist.x64.exe). Installer can be found in the link below.

Linux Specific

On Ubuntu 18.0.4, those packages are required.

If DAW doesn’t recognize the plugin, take a look at Package Requirements section of the link below and make sure all the VST3 related package is installed.

REAPER on Linux may not recognize the plugin. A workaround is to delete a file ~/.config/REAPER/reaper-vstplugins64.ini and restart REAPER.

macOS Specific

When trying to run plugin first time, following message may appear on macOS.

In this case, open terminal and try running following command to unzipped .vst3 directory.

Plugin may be considered as unsigned/un-notarized application. In this case, try following the steps below.

  1. Open terminal and run sudo spctl --master-disable.
  2. Go to System Preferences → Security and Privacy → General → Allow apps downloaded from, then select “Anywhere”.

Beware that steps above degrades security of your system. To revert the settings, follow the steps below.

  1. Go to System Preferences → Security and Privacy → General → Allow apps downloaded from, then select option to “App Store and identified developers”.
  2. Open terminal and run sudo spctl --master-enable.

Reference

Color Configuration

At first time, create color config file to:

  • /Users/USERNAME/AppData/Roaming/UhhyouPlugins/style/style.json on Windows.
  • $XDG_CONFIG_HOME/UhhyouPlugins/style/style.json on Linux.
    • If $XDG_CONFIG_HOME is empty, make $HOME/.config/UhhyouPlugins/style/style.json.
  • /Users/$USERNAME/Library/Preferences/UhhyouPlugins/style/style.json on macOS.

Below is a example of style.json.

Hex color codes are used.

  • 6 digit color is RGB.
  • 8 digit color is RGBA.

First letter # is conventional. Plugins ignore the first letter of color code, thus ?102938, n11335577 are valid.

Do not use characters outside of 0-9a-f for color value.

  • fontPath: Absolute path to *.ttf font file. Not implemented in VST 3 version.
  • foreground: Text color.
  • foregroundButtonOn: Text color of active toggle button. Recommend to use the same value of foreground or boxBackground.
  • foregroundInactive: Text color of inactive components. Currently, only used for TabView.
  • background: Background color.
  • boxBackground: Background color of inside of box shaped components (Barbox, Button, Checkbox, OptionMenu, TextKnob, VSlider).
  • border: Border color of box shaped components.
  • borderCheckbox: Border color of CheckBox.
  • borderLabel: Line color of parameter section label.
  • unfocused: Color to fill unfocused components. Currently, only used for knobs.
  • highlightMain: Color to indicate focus is on a component. Highlight colors are also used for value of slider components (BarBox and VSlider).
  • highlightAccent: Same as highlightMain. Used for cosmetics.
  • highlightButton: Color to indicate focus is on a button.
  • highlightWarning: Same as highlightMain, but only used for parameters which requires extra caution.
  • overlay: Overlay color. Used to overlay texts and indicators.
  • overlayHighlight: Overlay color to highlight current focus.

Controls

Right Click on the controls pops up a context menu provided by DAW.

Knob and slider can do:

  • Ctrl + Left Click: Reset value.
  • Shift + Left Drag: Fine adjustment.

There is an additional control for number sliders used for Octave, Seed etc.

  • Middle Click : Flip minimum and maximum.

Control with many blue vertical bars (BarBox) have some keyboard shortcuts. LFO Wave on Main tab and Gain, Width, Pitch, Phase on Wavetable tab are using BarBox. Shortcuts are enabled after left clicking BarBox and mouse cursor is on the inside of BarBox. Cheat sheet is available on Infomation tab.

InputControl
Left DragChange Value
Shift + Left DragChange Value (Snapped)
Ctrl + Left DragReset to Default
Ctrl + Shift + Left DragChange Value (Skip Between Frames)
Right DragDraw Line
Shift + Right DragEdit One Bar
Ctrl + Right DragReset to Default
Ctrl + Shift + Right DragToggle Lock
aAlternate Sign
dReset Everything to Default
DToggle Min/Mid/Max
eEmphasize Low
EEmphasize High
fLow-pass Filter
FHigh-pass Filter
iInvert Value (Preserve minimum)
IInvert Value (Minimum to 0)
lToggle Lock under Mouse Cursor
LToggle Lock for All
nNormalize (Preserve minimum)
NNormalize (Minimum to 0)
pPermute
rRandomize
RSparse Randomize
sSort Descending Order
SSort Ascending Order
tSubtle Randomize (Random walk)
TSubtle Randomize (Converge to 0)
zUndo
ZRedo
, (Comma)Rotate Back
. (Period)Rotate Forward
1Decrease
2-9Decrease 2n-9n

Snapping is not available for all BarBox. If you’d like to have snapping for certain BarBox, feel free to open issue to GitHub repository.

Edit One Bar with Shift + Right Drag holds a bar under the cursor when mouse right button is pressed. Then only changes that one bar while holding down mouse right button.

Toggle Lock with Ctrl + Shift + Right Drag behaves as line edit. When right mouse button (RMB) is pressed, it holds the opposite state of the bar below mouse cursor, then use the state for the rest of bars. For example, if RMB is pressed on a locked bar, dragging unlocks bars while holding down RMB.

Caution

Output amplitude varies a lot, even if Compressor is turned on. Recommend to always insert limiter after CollidingCombSynth.

Block Diagram

If the image is small, use Ctrl + Mouse Wheel or “View Image” on right click menu to scale.

Diagram only shows overview. It’s not exact implementation.

Parameters

Gain

Gain, Boost

Master gain. Value of Gain and value of Boost will be multiplied.

Compressor

Turn on/off the comporessors. Each voice has a compressor.

Time

Attack/Release time of compressor.

Larger Time value may sound more natural, but compression becomes leaky. In this case, try turning down the value of Threshold.

Threshold

Compressor starts compressing the signal when input amplitude exceeds Threshold. Usually, Threshold is set to less than 1.0.

Tuning

Octave, Semi, Milli

Changes master pitch.

  • Semi stands for semitone.
  • Milli is 1/1000 of semitone or 1/10 cent.
ET, A4 [Hz]

Free Mastering Plugins Vst

Changes tuning.

Strings

ET stands for equal temperament. Note that when ET is less than 12, some notes may become silent due to frequency becomes too high or too low.

A4 [Hz] is frequency of note A4.

Unison

nUnison

Number of voices used by unison.

To avoid interruption of release, increase the number of Poly in Misc. section. Note that increasing Poly consumes more resources.

Detune, Random Detune

Detune is the difference of pitch between voices used in a unison.

When Random Detune is checked, amount of detune changes for each note-on.

Spread

Amount of stereo spread for a unison.

Gain

Amount of randomization of gain for voices used in a unison.

Random

Random section has configurations for 4 random number generators (RNG).

  • Noise: RNG for gaussian noise oscillator on exciter.
  • Comb: RNG to randomize Comb Time in Exciter section.
  • Str.Freq: RNG to randomize Frequency in String section.
  • Unison: RNG used in Detune and Gain in Unison section.
Amount
Vst

Amount of randomization. Randomization is disabled when Amount is set to 0.

Seed

Seed value. Different seed generates different sequence of pseudo random number.

Retrigger

When checked, the synth resets seed for each note-on.

Exciter

Configuration of exciter. Excitation is some force to start physical model. For example, picking of guitar, impact of piano string and hammer, impact of stick and drumhead, are excitation.

The exciter of CollidingCombSynth consists of sawtooth/noise oscillator and serially connected 8 comb filters.

LP Cutoff

Cutoff frequency of lowpass filter which applies to oscillator output. Unit of display value is Hz.

New Free Vst Plugins

Gain

Strings Vst Plugin

オシレータの音量です。

A, D

A is the attack time of oscillator. D is the decay time of oscillator.

Turning A knob to right makes sound softer.

Saw/Noise

Mixing ratio of sawtooth and gaussian noise in oscillator output. When set to leftmost, oscillator only outputs sawtooth. When set to rightmost, oscillator only outputs gaussian noise.

Comb Time

Delay time of comb filter. Unit of display value is seconds.

String

Configurations of Karplus-Strong strings.

LP Cutoff

Cutoff frequency of lowpass filter which is inserted in feedback path of string model. Unit of display value is Hz.

HP Cutoff

Cutoff frequency of highpass filter which applies to string output. Unit of display value is Hz.

Distance

Distance between strings. When an immediate amplitude of a string exceeds Distance, exceeded amplitude will be propagated to a neighbouring string.

Section Strings Vst

Propagation

The value of Propagation changes the loss of force when strings are collided. The bounce will be weaken if Propagation is smaller.

Connection

Connection type of strings.

  • Parallel: Connect strings in parallel. Input of excitation starts from string 0, then incrementally going through the rest of strings. Collided signal is accumulated to the excitation signal incrementally.
  • Serial: Connect strings in serial. Excitation is only input to string 0. Then output of string 0 goes to input of string 1, output of string 1 goes to input of string 2, and so on. Beware that output signal may become louder than Parallel, so take care when turn off Compressor.
A, D, S, R

Envelope parameters which modulates LP Cutoff. This envelope basically works as the gain envelope of CollidingCombSynth.

  • A : Attack time which is the length from note-on to reaching LP Cutoff value.
  • D : Decay time which is the length from LP Cutoff value to reaching (LP Cutoff) * S.
  • S : Sustain level which is the gain after decay.
  • R : Release time which is the length from note-off to the LP Cutoff reaching to 0.
Frequency

Fundamental frequency of string. The final frequency of a string is calculated by multiplying note pitch by Frequency.

Change Log

  • 0.1.0
    • Initial release.

Old Versions

N/A.

License

Vst Plugins For Fl Studio

CollidingCombSynth is licensed under GPLv3. Complete licenses are linked below.

If the link above doesn’t work, please send email to ryukau@gmail.com.

About VST

VST is a trademark of Steinberg Media Technologies GmbH, registered in Europe and other countries.

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